Drive Club VR from Reflections is due to land on PlayStation 4 within the launch window beginning October 13, and this new hands-on gameplay footage demonstrate why it’s becoming one of the most hotly anticipated titles for any VR platform.
The PlayStation 4 powered VR headset PlayStation VR is due to land on October 13 and last week’s Gamescom show in Cologne was one of the last major shows of its kind ahead of PSVR’s release (excluding rumoured press events involving Neo of course). Naturally then, Sony took the opportunity to bring out their big guns to show off just what their console VR platform could do.
One of the biggest is Drive Club VR, now officially announced as a PSVR exclusive and Sony wheeled the latest version out along with a force feedback steering wheel to show everyone what it’s like. Feedback thus far as been overwhelmingly positive, with Eurogamer and Digital Foundry’s John Linneman describing his time with the VR racer as “the most immersive racing game we’ve played in VR to date,” ahead of the likes of Project Cars and Assetto Corsa, the latter running on much more powerful hardware and on VR headsets with more impressive technical specifications (namely the Oculus Rift and HTC Vive).
So, what does it look like in motion? And just what visual sacrifices have Evolution Studios, developers of Drive Club VR, had to make to what was a visual powerhouse upon its release on the PS4? A reminder that the original title ran natively at 30FPS, half that required to reach the minimum 60FPS baseline for PSVR re-projection to 120FPS. Take a look at the gameplay video above, which is the most we’ve seen of the game as yet, and judge for yourself. But also take note of Linneman’s preview, which states the studio have pulled out all the stops to keep visual fidelity and up the frame rate, with some surprisingly subtle but notable exceptions.
No committed date for Drive Club VR‘s release has been given, although it will apparently land this year.