We reported yesterday that VR relaxation title Eden River HD was on it’s way to Steam soon and shared a teaser trailer for the title. Now Unello Design founder Aaron Lemke shares some thoughts on  why he wanted to revisit his original Oculus Rift demo and what we can expect to find in the new title.

I decided to make Eden River after getting the Rift and seeing most Rift demo download sites over-saturated with horror games. I wanted to make a counter point to these games. Also it’s an experiment looking at whether or not virtual nature can have the same physical, psychological and emotional effects as physical nature.

Aaron’s also hopeful for consideration in this year’s Indicade festival of games:

I don’t know Indie Cade’s level of interest in VR at this point but Ive got my fingers crossed. They did have an option in the submission form specifically for Oculus Rift games so thats a good sign.

In terms of the feature set, well they’re not yet set in stone, but Aaron say we can expect the following:

  • “Story” Mode – a linear mode where you can interact with various forms of wildlife along your journey.
  • Endless Mode – an endless, randomly generated version of “Story” Mode, except with no animals. Endless mode is a pure relaxation experience.
  • Classic Mode – an HD update to the original Eden River demo.
  • Classic Endless – an endless HD version of the original Eden River demo.

And when can we expect to get our hands on Eden River HD? “Im shooting for a late July early August release.”

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We’ll of course keep you posted. In the mean time, you can stay up to date with Eden River HD over at Unello Design’s website here.

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Based in the UK, Paul has been immersed in interactive entertainment for the best part of 27 years and has followed advances in gaming with a passionate fervour. His obsession with graphical fidelity over the years has had him branded a ‘graphics whore’ (which he views as the highest compliment) more than once and he holds a particular candle for the dream of the ultimate immersive gaming experience. Having followed and been disappointed by the original VR explosion of the 90s, he then founded RiftVR.com to follow the new and exciting prospect of the rebirth of VR in products like the Oculus Rift. Paul joined forces with Ben to help build the new Road to VR in preparation for what he sees as VR’s coming of age over the next few years.