The Gallery from Cloudhead Games, was an early entrant into the crowd funded, virtual reality focussed game pantheon. Cloudhead were adamant that The Gallery: Six Elements would not just promise to slap VR support on a title destined for standard desktop gameplay, this game would be built from the ground up with VR Headset and Motion control support. Clearly Cloudhead don’t believe in doing these things by halves.
E3 is on it’s way (we may have mentioned this once or twice) and Cloudhead have announced information about what we can expect from their attendance this year. First up, a very quick teaser featuring fire world to be featured in the final game (see above).
VR Comfort Mode and New Public Demo
As seen in a report for Road to VR by Cymatic Bruce, Cloudhead have been experimenting with ways to lessen and hopefully eliminate motion sickness for players using VR Headsets. Their methods revolve around lessening the severity of sudden changes in orientation that feel unnatural when you have your head in the game. Watch the below videos for Bruce’s thoughts after he tried their GDC build using what they call ‘VR Comfort’ mode and Cloudhead’s own explanation video on the subject.
The team intend to release a reworked version of the GDC demo to the public very soon. As they point out, as with most things VR related, it’s almost impossible to convey just what things feel like without trying it for yourself.
Finally, a neat graphical summary of the team’s progress – a comparison of your in game avatar model from the original demo versus this year’s new and improved version.
We hope to catch up with the Cloudhead team once again when our team attend E3 2014 in just over a weeks time. Stay tuned!