NVIDIA Announces GeForce RTX 2080 Ti, 2080, and 2070, Starting at $500

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After months of rumors, NVIDIA’s latest gaming-focused GPUs have been revealed. Today the company took the wraps off the GeForce RTX 2080 Ti, 2080, and 2070. Starting at $500, the cards are set to begin shipping in September.

The GeForce RTX cards are based on what NVIDIA calls its new ‘Turing’ architecture, which is built to accelerate real-time ray-tracing operations to bring more realistic lighting and shading to games.

The GeForce RTX GPU lineup follows a familiar hierarchy to the prior 10-series cards:

GeForce GPU Ray Tracing Performance* Memory Starting At Founders Edition
RTX 2080 Ti 10 GigaRays/sec 78T RTX-OPS 11GB $1,000 $1,200
RTX 2080 8 GigaRays/sec 60T RTX-OPS 8GB $700 $800
RTX 2070 6 GigaRays/sec 45T RTX-OPS 8GB $500 $600

All of the GeForce RTX cards also offer hardware support for the VirtualLink VR connector, which is designed for the next generation of VR headsets. It appears that all of NVIDIA’s ‘Founder’s Edition’ GPUs will include the USB-C based port alongside DisplayPort and HDMI ports. The company’s professionally-focused Quadro RTX cards were also recently announced with support for the VirtualLink connector.

Image courtesy NVIDIA

NVIDIA says the GeForce RTX GPUs feature “New and enhanced technologies to improve performance of VR applications,” including “Variable Rate Shading, Multi-View Rendering and VRWorks Audio.” We’ll be looking forward to getting our hands on the new cards to see how they fare with VR rendering specifically.

Image courtesy NVIDIA

Pre-orders for the GeForce RTX Founder’s Edition cards from NVIDIA are available starting today (links in the chart above), with the 2080 Ti and 2080 expected to ship starting on September 20th, while the 2070 release date hasn’t been announced just yet.

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Ben is the world's most senior professional analyst solely dedicated to the XR industry, having founded Road to VR in 2011—a year before the Oculus Kickstarter sparked a resurgence that led to the modern XR landscape. He has authored more than 3,000 articles chronicling the evolution of the XR industry over more than a decade. With that unique perspective, Ben has been consistently recognized as one of the most influential voices in XR, giving keynotes and joining panel and podcast discussions at key industry events. He is a self-described "journalist and analyst, not evangelist."