Back at GDC 2013 I had a chance to speak with Unity’s Emil Johansen about the Oculus Rift.
Johansen is a developer and AI specialist for Unity, one of two major game development engines to support the Oculus Rift. He’s been working with Unity since 2009.
This interview was recorded at the end of March, just as the very first Oculus Rift developer kits were arriving to eager devs. While it isn’t as timely as I would have liked, I’m glad to finally be able to share it with you! Let’s blame the delay on the deluge of awesome VR news over the last few months — not a bad problem to have!