Oculus ‘Santa Cruz’ Standalone Dev Kits Coming Next Year, Including 6 DoF Controllers

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Facebook Founder Mark Zuckerberg took the stage today at Oculus Connect 4, the company’s VR developer conference, to tell the crowd that the high-end standalone Project Santa Cruz VR headset will be heading to devs next year and it will be coming with 6 degrees of freedom (6DoF) controllers.

Update (10/11/17): In the confusion of the avalanche of updates from Oculus, it was incorrectly reported that Santa Cruz was a wireless PC VR headset when in reality it is a completely standalone, high-end mobile VR headset.

Project Santa Cruz is a high-end standalone headset with inside-out tracking, something that’s differentiates itself from the newly revealed Oculus Go mobile headset because it uses the a high-end, head-mounted mobile PC to drive the headset’s graphical abilities and comes with 6DoF controllers similar to Touch in function.

Oculus says in a blogpost announcing the headset dev kit and 6DoF controllers that “[g]etting the infrared LEDs on our new Santa Cruz controllers to work with the sensors used for inside-out tracking on the headset was a significant computer vision, design, and engineering problem. This is a milestone we’re proud of. By using four ultra-wide sensors, we achieved a large controller tracking volume, allowing for natural and unrestricted movement.”

Ever since building Rift, our dream has been to bring the magic of a PC VR experience to an untethered form factor. That’s why we were so excited to share our early work with Santa Cruz at Oculus Connect last year. Although that first prototype had a full-blown mobile computer strapped to the back of your head, the feeling of freedom you got when first experiencing fully untethered positionally-tracked VR remains unparalleled.

Today, we showed the next phase of Santa Cruz development, delivering hand presence with two positionally tracked controllers. This is an important, industry-first milestone that brings the magic and incredible design expertise of Touch into a completely standalone experience.

The Santa Cruz headset includes 4 camera sensors to allow for a wide field of view, allowing for both inside-out positional tracking and the controller tracking that allows for a seemingly full range of motion. The controllers integrate infrared LEDs to accomplish 6 degrees of freedom.

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Zuckerberg told the crowd that “Santa Cruz headsets [will be] in your hands and the hands of developers in the next year.”

The company say they’ll be sharing more updates on Project Santa Cruz soon.

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Well before the first modern XR products hit the market, Scott recognized the potential of the technology and set out to understand and document its growth. He has been professionally reporting on the space for nearly a decade as Editor at Road to VR, authoring more than 4,000 articles on the topic. Scott brings that seasoned insight to his reporting from major industry events across the globe.