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Google’s AR/VR Chief on Ambient Computing, Conversational Interfaces, & AR/VR Strategy
Kent Bye
-
Oct 29, 2017
1
Gartner’s Brian Blau on the State of the VR & AR Industries
Kent Bye
-
Oct 28, 2017
5
Future of Invasive Neural Interfaces & Uploading Consciousness with Ramez Naam
Kent Bye
-
Oct 26, 2017
1
Unreal Engine 4.18 Update Brings Native Support for ARKit and ARCore, SteamVR Support for Mac
Scott Hayden
-
Oct 26, 2017
0
Using Abstract VR Art for Neural Entrainment & Brain Research
Kent Bye
-
Oct 24, 2017
1
AMC Channel Launches 360 Video App Featuring ‘Walking Dead’ 360 Shorts
Leslee Everett
-
Oct 22, 2017
9
Oculus Open-sources Rift DK2: Schematics, Firmware, and More All Freely Available
Ben Lang
-
Oct 10, 2017
10
‘The Amazing World of Gumball’ Steps into Your Living Room with ARKit Prototype
Scott Hayden
-
Oct 7, 2017
5
‘Goalie VR’ is a Cheap & Cheerful VR Party Game That Brings a Hailstorm of Hockey Pucks
Scott Hayden
-
Oct 6, 2017
1
Udacity Launches a ‘Learn ARKit’ Course Created in Collaboration with Unity
Scott Hayden
-
Oct 5, 2017
0
Here’s Every Daydream Ready Smartphone, Now 15 and Counting
Scott Hayden
-
Oct 4, 2017
5
‘League of Legends’ and ‘Lego’ AR Experiences Coming to Android
Dominic Brennan
-
Oct 4, 2017
5
Google’s New Pixel Phones Are “factory calibrated and optimized for AR”, Now With 60 FPS Tracking
Scott Hayden
-
Oct 4, 2017
4
Watch Google’s Pixel 2 Event Livestream Here, Starting at 9AM PT / 12PM ET
Scott Hayden
-
Oct 4, 2017
0
‘Pigeon Panic’ Proves That AR is Only Going to Make the World a Stranger Place
Scott Hayden
-
Oct 4, 2017
3
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