‘The Persistence’ Gets Free Update with More Modes & Features, 25% Off Through Halloween

The Persistence (2018), a sci-fi horror-themed roguelike for PSVR created by Firesprite Games, just got a huge update today that brought a number of new game modes, a difficulty assist mode, and options for the hearing impaired—all for free.

Hands-on: 3DHaptics Achieves Compelling Directional Haptics with Simple Hardware

MIRAISENS is Japan-based haptics company which is developing what they call 3DHaptics technology. I got a chance to try their latest demo this week at VRS 2018, which is able to achieve unique directional haptic feedback from a handheld device using relatively simple hardware.

Oculus Hosts Halloween Pumpkin-carving Contest in ‘Oculus Medium’

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There’s only a few days left until the trick-or-treaters come knocking at your door, but as you break out the dull kitchen knife and inevitably cut yourself on your real pumpkin this year to make a haphazard Jack-o-lantern, you might consider entering in Oculus’ spooky pumpkin-carving contest instead. It’s certainly less messy.

‘The Gallery: Heart of the Emberstone’ Wins VR Awards’ 2018 Game of the Year

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The VR Awards’ second annual award show was held last night, and the winners are in. Taking the award for VR Game of the Year was Cloudhead’s room-scale adventure The Gallery – Episode 2: Heart of the Emberstone (2017).

NBA & NextVR Announce 2018-19 VR Livestream Lineup

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The NBA and NextVR, the VR video and livestreaming company, announced the 2018-19 schedule, which will let even more basketball fans experience games in VR.

Sixense to Refund STEM Kickstarter Backers After More Than 4 Years of Delays

In what might be the longest Kickstarter campaign conclusion to date, more than four years following estimated deliveries of the STEM VR controller, Sixense says they will fully refund all backers and pre-orders.

Jaunt Lays Off ‘Significant Portion of Staff’, Shutters VR Production to Focus on AR

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Jaunt, the startup once focused on delivering cinematic VR, is laying off what the company says is “a significant portion of [their] staff” in a restructuring move that will bring the company’s focus away entirely from virtual reality to augmented reality.

This Prototype World-scale VR Game is the Size of a Football Field

With recent advancements in inside-out tracking on standalone VR headsets, the tantalizing possibility of ‘world-scale’ VR experiences—those unhindered by limited tracking volumes or even physical barriers—is coming into focus. A pair of developers have created a prototype VR game that’s played across an entire football field.

Oculus Chief Scientist Dives Deep Into the Near Future of AR & VR

In his latest presentation at Oculus Connect 5, Oculus Chief Scientist Michael Abrash took a fresh look at the five-year VR technology predictions he made at OC3 in 2016. He believes his often-referenced key predictions are “pretty much on track,” albeit delayed by about a year, and that he “underestimated in some areas.”

Facebook CEO Mark Zuckerberg: ‘Oculus Quest Completes Company’s First-Gen Lineup’

Oculus Quest, the newly announced standalone 6DOF VR headset (ex-Project Santa Cruz), completely stole the show at this year’s Oculus Connect with the promise of offering some very Rift-like experiences in a mobile form-factor. There was a torrent of news surrounding the headset and its upcoming apps like SUPERHOT VR, but what seemed to fall through the cracks was the revelation that Oculus Quest marks the end of the company’s first-gen hardware.