Secret Location, developers behind Blasters of the Universe (2017), today launched a Philip K. Dick-inspired VR adaptation of The Great C, a sci-fi short story that follows a tribe of humans oppressed by an artificially intelligent overlord.
‘Evasion’ Review – Strafe, Shoot, Heal, Rinse & Repeat
Evasion is a first-person sci-fi shooter from indie AR/VR studio Archiact. With its co-op campaign missions, the game is decidedly aiming to capture a Halo-esque shooting experience along with massive numbers of enemies, something the studio has been couching as a bullet-hell genre shooter. While it’s a technically competent game that looks and feels well polished, some lackluster enemy types and repetitive gameplay left me feeling pretty ambivalent about moving forward through the off-world colony.
‘Borderlands 2’ Coming to PSVR in December, Pre-orders Now Available
2K and Gearbox Software, the studios behind the Borderlands franchise, are bringing the critically acclaimed Borderlands 2 to PSVR this December.
Sennheiser & Magic Leap Unveil AMBEO AR One Spatial Audio Headphones
Sennheiser and Magic Leap today unveiled the AMBEO AR One in-ear headphones, an external headphone the companies couch as “the first spatial listening accessory to receive official certification by Magic Leap.”
Magic Leap One Now Shipping Across Contiguous US, Offering 0% Financing
Magic Leap is now shipping Magic Leap One, the company’s AR headset, to all states in the lower 48. To boot, Magic Leap is also offering 0% financing to help developers jump the mental hurdle of plunking down the $2,300 for the device.
‘Star Wars: Project Porg’ AR “experiment” Announced for Magic Leap
ILMxLab, Lucasfilm’s immersive media group, today announced Star Wars: Project Porg, an augmented reality “experiment” built for Magic Leap. In the experience, players will interact with the big-eyed fuzzy creatures introduced in The Last Jedi, with some helpful guidance by C-3PO himself.
Owlchemy Labs Reveals Experimental AR ‘Mobile Spectator’ App for VR Games
It’s notoriously difficult to transmit exactly what’s happening in a VR game without actually strapping on a headset yourself. And while mixed reality capture basically addresses this by letting you see the action from the comfort of a traditional monitor, it oftentimes requires purpose-built green screen stages with external cameras—great if you have it, but it’s time, space and cost-intensive. Owlchemy Labs, the studio behind the critically acclaimed VR game Job Simulator (2016), however recently revealed an ingenious way of watching and interacting with users in VR which may be as simple as pulling the smartphone from your pocket.
Varjo Raises $31 Million to Further Develop ‘Bionic Display’ Headset
Finland-based headset maker Varjo has announced it has raised a $31 million Series B investment to continue the development of its novel ‘Bionic Display’ headset which incorporates a high-density display with a wide field of view display as a shortcut toward a ‘retina resolution’ VR headset.
Stuxnet Documentary ‘Zero Days VR’ Wins an Emmy
The winner of the 39th annual Emmy Awards are in, and while nominated VR projects were few and far between this year, Zero Days VR nabbed the award for the category ‘Outstanding New Approaches: Documentary’.
