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Road to VR
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Memory Capture & Virtual Tourism for the Benefit of Those with Physical Disabilities
Kent Bye
-
Jul 24, 2016
0
Immersive Game Design Lessons from ‘Pokémon Go’
Kent Bye
-
Jul 22, 2016
5
Designing a VR Experience for Streaming Spectators on VREAL
Kent Bye
-
Jul 20, 2016
1
Five Theories of Motion Sickness Triggers in Virtual Reality
Kent Bye
-
Jul 20, 2016
23
Auto VR Sound Generation via Physics Simulations and Machine Learning
Kent Bye
-
Jul 15, 2016
2
The State of VR with Unity’s Pete Moss on Voices of VR’s 400th Episode
Kent Bye
-
Jul 14, 2016
1
OSSIC & 3D Audio as the Next Frontier of Immersion
Kent Bye
-
Jul 13, 2016
8
Dolby Atmos and Audio Objects for Narrative 360 VR
Kent Bye
-
Jul 12, 2016
1
Biometric Feedback with ‘Guided Meditation VR’ and AR on Gear VR
Kent Bye
-
Jul 11, 2016
1
Official ‘Fruit Ninja’ Hits the HTC Vive on Early Access
Scott Hayden
-
Jul 8, 2016
2
‘Sequenced’ & the Challenge of Interactive VR Narratives
Kent Bye
-
Jul 8, 2016
1
Does the VirZOOM Exercise Bike Solve the VR Locomotion Problem?
Kent Bye
-
Jul 8, 2016
21
Searches for “HTC Vive” Have Caught up with “Oculus Rift” and May Be Accelerating
Ben Lang
-
Jul 7, 2016
10
Distance Underestimation in Virtual Environments
Kent Bye
-
Jul 7, 2016
6
Insights into the Public Perception of VR from Viral Video Reactions
Kent Bye
-
Jul 4, 2016
25
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