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What to Expect at I/O 2016: Android VR, the Missing All-in-one Headset, and the Fate of Cardboard
Ben Lang
-
May 18, 2016
2
Time Perception Research & Manipulating Time Dilation Effects in VR
Kent Bye
-
May 16, 2016
3
Future of VR on the Open Web: WebVR, WebGL 2, & WebAssembly
Kent Bye
-
May 16, 2016
1
VR Healthcare Applications & the Digital Health Revolution
Kent Bye
-
May 13, 2016
4
Open vs Closed Metaverse: Project Sansar & The New Experiential Age
Kent Bye
-
May 11, 2016
3
Fred Brooks on Ivan Sutherland’s 1965 “Ultimate Display” Speech
Kent Bye
-
May 10, 2016
8
My Unopened Oculus Rift and Why the Vive Stole My Heart
Brian Hart
-
May 10, 2016
167
‘Sisters’ & the Social Experience of VR Horror
Kent Bye
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May 7, 2016
1
‘Chornobyl360’, Cultivating Empathy for the Earth with Immersive Media
Kent Bye
-
May 6, 2016
0
Crytek Executive Producer on Combining Presence, Gameplay, & Adventure in ‘The Climb’
Kent Bye
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May 5, 2016
6
Microsoft’s Lead Producer on ‘Minecraft VR’
Kent Bye
-
Apr 29, 2016
4
The Future of Music Creation & DJ Performance with ‘TheWave’
Kent Bye
-
Apr 29, 2016
0
Redirected Touch: Using Perceptual Hacks to Create Convincing Haptics
Kent Bye
-
Apr 27, 2016
1
VR on the Open Web with A-Frame and WebVR
Kent Bye
-
Apr 26, 2016
1
Kevin Cornish on The Future of Interactive Storytelling
Kent Bye
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Apr 26, 2016
0
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