Researchers Exploit Natural Quirk of Human Vision for Hidden Redirected Walking in VR

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Researches from Stony Brook University, NVIDIA, and Adobe have devised a system which hides so-called ‘redirected walking’ techniques using saccades, natural eye movements which act like a momentary blindspot. Redirected walking changes the direction that a user is walking to create the illusion of moving through a larger virtual space than the physical space would allow.

Report: Apple Developing AR/VR Headset with 8K Resolution Per-eye Slated for 2020

According to a report by CNET, citing an anonymous “person familiar with Apple’s plans,” the company is working on an AR/VR headset targeting 8K resolution per-eye, scheduled for launch in 2020.

‘Beat Saber’ Developer Confirms Plans for Color Blind Mode, Soundtrack Release

Beat Saber, the hotly anticipated VR rhythm game launching May 1st, relies heavily upon colors to guide players in striking the correct notes. For those with color blindness, this could make the game more challenging. Fortunately the developer has confirmed plans for a color blind mode. Furthermore, the Beat Saber soundtrack will be released alongside the game itself.

Mozilla’s ‘Hubs’ is the One-click VR Meeting Space I’ve Been Waiting For

As part of Mozilla’s ongoing efforts to make VR a first-class citizen on the web, the company today announced Hubs, a WebVR-based social experience which makes for effortless, one-click creation of virtual spaces which anyone can join—from smartphones desktop browsers to VR headsets—directly from the browser. The approach removes a heap of barriers that traditionally stand between two people and a face-to-face conversation in VR.

VRLA’s John Root on AR, Privacy, & eSports in VR

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john-root John Root co-founded VRLA with Cosmo Scharf in 2014, and it has organically grown into a thriving VR event with over 10,000 attendees at the Los Angeles Convention Center. VRLA is a non-profit where funding from sponsors helps to support about half of their exhibitors within the event’s Indie Zone, which helps them feature a lot of innovative independent VR experiments and start-ups. VRLA is happening this year on May 4th and 5th. I had a chance to walk the showroom floor of VRLA 2017 with Root where he took me on a guided tour through the history of VRLA, his thoughts on AR, using VR for film production, the future of privacy in AR/VR, as well as why he is interested in seeing where eSports in VR is headed.

Virtual Builds is Offering SteamVR Tracking Development Kits & Expertise

Virtual Builds, a company spinning out of ASIC engineering firm Noisefigure Research, is a new entrant now selling SteamVR Tracking development hardware. With a full DIY kit starting at $200, Virtual Builds aims to make SteamVR Tracking more accessible for VR hardware companies and individual developers makers alike.

‘Echo Arena’ Update Overhauls Social Lobby, Makes Way for ‘Echo Combat’

Echo Arena, which ranks among our 5 favorite Rift sports games, has seen the release of patch 9.0, which totally overhauls the game’s social lobby, a place where players can socialize and participate in a number of activities while waiting for matches to begin. An incomplete section of the lobby teases forthcoming Echo Combat content.

VR World Creation Engine ‘NeosVR’ to Launch Open Beta May 4th

Developer Tomáš ‘Frooxius’ Mariančík, known for his work on the early Oculus experience SightLine, recently announced that NeosVR, the multiuser VR world creation engine, is headed into open beta starting May 4th.

Oculus Opens Applications for 2018 Launch Pad Mentorship Program

Oculus recently opened applications for its annual Launch Pad program, a developer mentorship that provides funding and resources to people from underrepresented backgrounds.

Leap Motion Teases Prototype ‘Collapsible’ User Interface for AR Headsets

Leap Motion, the company behind the hand-tracking depth sensor, recently tweeted out another through-the-headset view of a prototype UI, this time centered on how some simple elements might work in the “augmented office” of the near future.