Both the Rift and the Vive first launched to consumers around this time two years ago, but their debut, and the games that launched alongside them, were the culmination of years of prior game design experimentation in a new medium that brought both new opportunities and challenges. Cloudhead Games, developers of Vive launch title The Gallery: Call of the Starseed, were among those leading the charge. On this occasion, the two year anniversary of modern VR headsets becoming available to consumers, the studio’s Lead Programmer, Paul White, and Narrative Designer, Antony Stevens, look back at the studio’s journey in VR development and where it has led them today.
‘Modbox AR’ to Arm You With an Arsenal of Virtual Objects to Create Useful & Fun AR Apps
The developers behind Modbox (2016), the VR physics sandbox for SteamVR-compatible headsets, have been experimenting with augmented reality recently, something they say is a perfect fit for the Modbox software.
Vive Pro Gets AR Capabilities Thanks to HTC’s New Tools for Front-facing Cameras
HTC has announced a new set of tools allowing developers to build applications which take advantage of the Vive Pro’s stereo front-facing cameras, effectively turning the device into an AR headset dev kit. The new tools allow the cameras to capture depth, spatial mapping data, hand input, and seamlessly shift between VR and AR worlds.
Researchers Electrically Stimulate Muscles in Haptic Designed for Hands-free AR Input
Researchers at The Human Computer Interaction Lab at Hasso-Plattner-Institut in Potsdam, Germany, published a video recently showing a novel solution to the problem of wearable haptics for augmented reality. Using a lightweight, mobile electrical muscle stimulation (EMS) device that provides low-voltage to arm muscles, the idea is to let AR headset-users stay hands-free, but also be able to experience force-feedback when interacting with virtual objects, and feel extra forces when touching physical objects in their environment too.
17 Minutes of Sci-fi Adventure ‘Downward Spiral: Horus Station’, Gameplay Video Here
Downward Spiral: Horus Station is an upcoming sci-fi adventure set in the lost and forgotten Horus space station. Created by Finland-based 3rd Eye Studios, the minds behind the game recently put out an extended look at some of the its atmospheric exploration and puzzles in a new gameplay video.
Firmware Update Brings Vive Pro Audio Improvements, HTC Looking into Reports of Screen Issues
Following a small rash of reports from new Vive and Vive Pro users, HTC says they’re looking into issues regarding mismatched display brightness. Additionally, SteamVR’s beta branch brings a firmware update to the Vive Pro which is said to improve the initially disappointing audio quality.
Oculus Studios’ New Title ‘Defector’ Aims for High-octane Set Piece Action and Branching Narratives
Oculus Studios today revealed their latest Rift exclusive, Defector, a high-action first-person adventure from Twisted Pixel, the studio behind Wilson’s Heart (2017). Defector aims to put players in the shoes of a veritable action movie spy, with gadgets and guns aplenty.
‘Drunk or Dead’ Studio Announces Starship Trooper-Style Shooter ‘B3’
4 I Lab, the studio behind Drunk or Dead (2017), released a trailer announcing their next game, B3, a co-op VR shooter that’s definitely borrowing some of its vibe from Starship Troopers (1997).
Tim Heidecker’s ‘On Cinema’ Goes 360 in a Hilarious Lambaste of VR Video
Tim Heidecker’s Adult Swim parody movie review show On Cinema went full 360 in its latest episode, strapping a number of Ricoh Theta 360 cameras around the set.
