Update, Video Removed: See the Behind-closed-doors Oculus Rift CES 2013 Press Presentation [video]

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The Oculus Rift developer kit - image courtesy Tested.com
The Rift developer kit – image courtesy Tested.com

Update (1/14/13, 1:15pm): The video has been removed from YouTube by the user. It is not clear why; Oculus may have asked them to. I’ll see if I can track down another video.

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Last week Oculus Inc. demoed their Oculus Rift head mounted display (HMD) / VR headset alongside thousands of other companies present at the Consumer Electronics Show (CES) in Las Vegas. The annual show is one of the largest technology conferences in the world. As I pointed out a few days ago, the press raved about it at the show. Now you can take a reporter’s-side seat and see the behind-closed-doors Oculus Rift press demo as it was given at CES 2013.

Sony Ad Campaign Uses CAVEs to Promote the PlayStation Store

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sony cave great films fill rooms

A Cave Automatic Virtual Environment (CAVE) is a virtual reality system that immerses the user in a virtual space using a small room with blank walls, projectors, and head tracking. Recently we talked about what it looks like to be inside of a CAVE and saw one used in a music video. The director of said music video pointed me to a series of videos, which are worth watching, wherein Sony uses a CAVE to create cool live virtual imagery.

Xsens Demonstrates Camera-less Full Body Motion Tracking at CES 2013

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xsens mtx full body motion tracking capture

At CES 2013, Xsens is demonstrating a camera-less full body motion tracking system which could be used for virtual reality gaming and other applications. The company, which provides professional motion capture systems for film and industrial uses, is now hoping to provide affordable full body motion capture for consumer experiences.

Oculus Rift HMD at CES 2013 Roundup — Praise and More Praise

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oculus rift prototype

Oculus Inc is that CES 2013 this year and the Oculus Rift is getting plenty of attention. The company isn’t making any new announcements, though they are giving demos of the VR headset to press at CES. In this post I’ll be pointing you’ll find fresh interviews and hands-on demos that are coming out of CES 2013 this week.

Microsoft Reveals IllumiRoom, A Projector-based System for Immersive Gaming

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microsoft illumiroom ces 2013

At CES this week, Microsoft has revealed a research project called IllumiRoom. The system combines a Kinect with a projector to scan your TV room and show content that extends beyond your TV. The goal is to create a more immersive gaming experience by adding peripheral information. The IllumiRoom appears very similar to a patent application recently filed by Microsoft.

Using Perceptual Illusions to Create Infinite Virtual Spaces [video]

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mxr lab hmd
Here’s a neat video that the folks from Project Holodeck pointed out on their blog. Cara Santa Maria of the Huffington Post took a trip to the MxR (Mixed Reality) Lab at USC. Mark Bolas, the associate director for mixed reality research and development at ICT, walks Maria down a gravel path in virtual reality which seems to go on forever, even though they’ve only got a 20×20 foot space. How do they do it? Take a look:

Vuzix M100 Smart Glasses Developer Kits Now Shipping; Hands-on with M100 at CES [video]

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vuzix m100 smart glasses hmd
Vuzix M100 in use – image courtesy Engadget

Vuzix announced the M100 Smart Glasses back in November. The company is now shipping developer kits along with the SDK which was offered for $999 when the unit was first announced. Engadget also has a brand new hands-on video with the M100 at the CES 2013 exhibition which is happening right now!

Interview with Director of the Willow Sweater CAVE Music Video, Filip Sterckx

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Behind the scenes on the Willow 'Sweater' shoot
Filip behind the scenes on the Willow Sweater shoot

Back in November I highlighted a cool music video for the song Sweater by Belgium-based band WillowThe video used a CAVE (Cave Automatic Virtual Environment) and a treadmill to allow the singer to stroll through live virtual environments as the video was being shot (more about CAVEs here). I thought this was a really neat merger of virtual reality technology and art, so I contact the director of the music video, Filip Sterckx, to learn more about his choice to use a CAVE.

Join the Virtual Reality / Augmented Reality Discussion in the AR/VR Google+ Community

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One of the things that makes virtual reality so alluring is the immeasurable possibilities. With minimal hardware these days you can transport yourself to a virtual world where you could literally rewrite the laws of physics if you wanted to. Virtual reality and augmented reality are going to change life as we know it. Things that are happening today are going to ripple through time and powerfully affect the future.

I love to discuss/imagine/brainstorm about VR and AR for these reasons, and there’s no better way to do that than collaboratively. While this blog is a great way to keep people abreast of the latest interesting news, there’s lot’s of fascinating discussion that happens on the sidelines that everyone can participate in. With that said, I’ve started a Google+ community for VR and AR that I encourage you all to join and jump into the conversation of the future of these amazing technologies.

Join the discussion at the Google+ Community: ‘Virtual Reality and Augmented Reality’!

Another Oculus Rift ‘Fan Ad’

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Oculus Rift Fan Ad Andreas

Here’s another cool Oculus Rift ‘fan ad’ by Andreas Aronsson (click to enlarge)! A bit wide for a two-page magazine spread, but still cool ; ). What do you think?

Project Holodeck Goes to the Game: Next Exhibition in Dublin

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project holodeck game next dublin

Project Holodeck is an effort out of USC to create a multiplayer virtual reality gaming platform that offers full avatar embodiment and immersive first-person gameplay. Some members of the Project Holodeck team made the lengthy trek from the States to Dublin, Ireland to showcase the project at the ‘Game: Next’ exhibition, a 4-day look at experimental gaming technology and the future of gaming, at the Science Gallery

Google Glass with Prescription Lenses Spotted in the Wild in NYC

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google glass spotted in new york city

A friend spotted someone wearing a prototype Google Glass HMD in New York City and shot me this photo. You can see that the Glass unit has prescription lenses, something that hasn’t been seen in public until now. This is one of several other styles that we’ve seen, including sunglasses and no lenses.

It’s interesting to see this in NYC; Project Glass is the creation of the company’s semi-secret ‘Google X Lab’ which is likely located close to Google headquarters in California. The company does have offices nationally (including New York) and internationally, but it is unknown if the company has distributed Google Glass prototypes outside of the Google X Lab.

Oculus Rift News Bits: Palmer Luckey Talks Oculus Rift and VR at Evolve London 2012

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oculus rift hmd head mounted display evolve london 2012
A conference attendee tries on the Oculus Rift (photo credit)

Last week Palmer Luckey took the stage as a keynote speaker at Evolve 2012 in London. The conference is an “event exploring everything that’s cutting edge and innovative in game development – new platforms, new technologies, new business models and new markets.” Luckey, who is the founder of Oculus Inc. and inventor of the Oculus Rift HMD, had the headlining speech on virtual reality.

A Brief History of Virtual Reality, Starring the Forte VFX1 Head Mounted Display

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forte vfx1 head mounted display history of virtual reality

I just stumbled across this excellent video showing a brief history of virtual reality. The video is from the YouTube channel Silicon Classics. It focuses mainly on the Forte VFX1 head mounted display but also gives a great overview of many other products surrounding its release. Real modern footage of the Forte VFX1 in action shows just how far we’ve come since the 1990s virtual reality bubble.

Oculus Rift Fan Ad

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oculus rift hmd ad concept

Here’s something a bit different: a ‘fan ad’ I whipped up for the Oculus Rift head mounted display. This is just a concept that popped up while thinking about how Oculus Inc. might market the Oculus Rift 2.0 HMD (consumer version). What do you think?

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