Pixel Ripped 1995 (2020), the retro-gaming inspired VR adventure from indie creators ARVORE, launched on Quest and PC VR headsets late last month. Now the studio is bringing the acclaimed title to PSVR today in the US, with availability in Europe coming a week later.
Update (May 12, 2020): Pixel Ripped 1995 is coming to US-based PSVR users starting today, priced at $20. As previously announced, European availability is slated to arrive on May 19th.
Update (May 6th, 2020): Pixel Ripped 1995 is slated to arrive on PSVR May 12th in the US, and on May 19th in the EU, ARVORE says in a recent tweet. The studio says it will be revealing more updates and features soon.
We gave Pixel Ripped 1995 a very solid [8.5/10] in our full review, in part thanks to its admirable job of paying homage to the 16-bit and early 32-bit games of the mid-90s, and wrapping it in an immersive ‘game within a game’. Make sure to check out our spoiler-free review to find out more.
The original article detailing the game’s launch on PC VR & Quest follows below:
Original Article (April 15th, 2020): In the original Pixel Ripped 1989 (2018) players don a VR headset to be immersed in a VR world that itself contains authentically inspired 2D games of the era. Gameplay creatively and progressively crosses the boundaries between the 2D games and the VR game world.
The upcoming sequel, Pixel Ripped 1995, takes this same approach but further tracks the progression of gaming into the 16-bit and 32-bit eras. The game’s new launch trailer below gives a rough idea of how this works in the gameplay.
When I tried an early version of Pixel Ripped 1995 last year, I was extremely impressed with how authentically the game captures the essence of the retro-games that it draws upon. With clear homages to games like Mega Man X (1993) and Super Castlevania IV (1991), everything from the pixel art to the music felt true to form, making the games-within-a-game fun in their own right.
The indie studio behind the game, ARVORE, announced today that the Pixel Ripped 1995 release date is April 23rd for most major headsets (Quest, Rift, Steam, and Viveport). The game is also due to launch on PSVR but no specific date was given other than “very soon.” (see update)