Despite the growing age of PlayStation VR, Sony has continued to effectively market and sell the headset, leading to steady sales which have now reached 5 million units total, the company has announced.

Sony Interactive Entertainment said today that its PlayStation VR headset has sold an impressive 5 million units to date, likely making it the best selling tethered headset so far. Sony made the announcement today alongside confirming that it has sold 106 million PS4 and PS4 Pro consoles.

The three year old PSVR lags behind the latest headsets in features and performance, but Sony’s investments in building a strong VR content library, long term commitment to the headset (including announcing PSVR compatibility with the upcoming PS5), and agressive bundling & marketing has kept the headset selling consistently since its late 2016 launch.

Data courtesy Sony

The 5 million unit milestone, which the company says represents “estimated” sales from launch to December 31st, 2019, indicates decent but slowing sales for the headset.

Data courtesy Sony

2020 will likely be a more more challenging year for PSVR as Facebook’s Oculus Quest represents a similarly priced and easier to use option which doesn’t require tethering to a console or PC, and holds a number of feature and performance advantages over PSVR.

The expected (but not yet announced) PSVR 2 will need to offer a strong showing to remain competitive with Quest and its successor in the long run. Recent signals from Sony suggest the company remains firmly committed to VR, while its console competitor, Xbox, is still steering clear.

Newsletter graphic

This article may contain affiliate links. If you click an affiliate link and buy a product we may receive a small commission which helps support the publication. More information.

Ben is the world's most senior professional analyst solely dedicated to the XR industry, having founded Road to VR in 2011—a year before the Oculus Kickstarter sparked a resurgence that led to the modern XR landscape. He has authored more than 3,000 articles chronicling the evolution of the XR industry over more than a decade. With that unique perspective, Ben has been consistently recognized as one of the most influential voices in XR, giving keynotes and joining panel and podcast discussions at key industry events. He is a self-described "journalist and analyst, not evangelist."