Oculus Rift pre-orders open tomorrow (Wednesday January 6th) at 8AM PT. Founder Palmer Luckey this evening is providing a few last minute details, including the fact that pre-ordering the Rift will reserve your spot in line to pre-order the company’s Touch VR controller later this year.

Among a number of tweets this evening, Oculus Founder Palmer Luckey says that those pre-ordering the Rift will also lock in your spot in line to the Oculus Touch when it becomes available for pre-order later this year.

Oculus had said back when they announced Touch in mid-2015 that it would open for pre-orders alongside the Rift, and it seems this will remain true in some sense, despite the company recently announcing that Touch would ship in the 2nd half of 2016 as opposed to the first half, as was initially stated.

oculus touch new feature design (3)
See Also: New Oculus Touch Photos Show Unidentified Feature & Matured Design

Luckey also talked about how Oculus wants to avoid some negative aspects of pre-orders commonly found in the games industry.

“Rift preorders are different from most of the games industry. You don’t get charged until we ship – no deposit lock-in, no bonus pressure,” Luckey tweeted.

Luckey mentions “no bonus pressure” referring to perks given exclusively to pre-orderees of certain games, meant to make people want to pre-order or risk missing out on aspects of the experience like special items or free/early access to new content. For some, reserving a spot in line for Touch pre-orders may be seen as a bonus, however.

SEE ALSO
'Stranger Things VR' is Leaving Quest Exclusivity, Coming to PSVR 2 and PC VR Headsets in December

See Also: Free Limited Edition Rift Coming to Oculus Kickstarter Supporters

The price of the Oculus Rift is still unknown, save for a ballpark range between $351 and $999. We’re expecting the official price to be revealed tomorrow morning.

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Ben is the world's most senior professional analyst solely dedicated to the XR industry, having founded Road to VR in 2011—a year before the Oculus Kickstarter sparked a resurgence that led to the modern XR landscape. He has authored more than 3,000 articles chronicling the evolution of the XR industry over more than a decade. With that unique perspective, Ben has been consistently recognized as one of the most influential voices in XR, giving keynotes and joining panel and podcast discussions at key industry events. He is a self-described "journalist and analyst, not evangelist."