Rec Room, the free multiplatform social VR app, just got its long-awaited battle royale shooting game, Rec Royale. Now live on all supported platforms, you’ll be able to engage in some PUBG-style shootouts as you hang glide down to the map below in search of weapons, ammo and health potions.

Update (06/08/18): ‘Rec Room’ is now live on all platforms, including PSVR, HTC Vive and Oculus Rift. We had a chance to go hands-on during the open beta late last month, and while we were hoping for squad gameplay at launch, it appears we’ll have to wait just a little longer. Against Gravity says teaming up outside of custom rooms will lead to bans.

Other changes at launch include the ability to walk and sprint over almost any terrain type, including off cliffs, and the ability to toggle locomotion between head-based direction or controller-based direction.

The original article follows below:

Original article (06/08/18): Rec Royale will pit 16 players against each other in a national park setting, including “summer camps, mountains, forests, outposts, ravines, lakes, and tons of loot for scavenging,” Against Grav Community Designer Shawn Whiting says in a PS blog post.

Against Grav also created new backpack system for quick swapping and storing multiple weapons and power-ups—a must for a VR-only title such as Rec Room.

Rec Royale will be on offer beforehand via a public alpha test for players with a registered Rec Room account, available from May 25th – May 27th on all supported platforms.

Image courtesy Against Gravity

Rec Room already plays host to a variety of mini-games, including various co-op quests, disc golf, dodge ball, 3D charades, and an engaging paintball game that pits you against other community players in massive outdoor area sprawling with places to take cover. By the sounds of it Rec Royale will be much larger than the current paintball area.

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In-keeping with the family friendly, cartoony vibe, we assume Rec Room has gone for a decidedly more Fortnite (2018) approach to Rec Royale, which will likely put various paintball guns in your hand as opposed to lifelike weapons.

Check out Rec Room on the following platforms:

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Well before the first modern XR products hit the market, Scott recognized the potential of the technology and set out to understand and document its growth. He has been professionally reporting on the space for nearly a decade as Editor at Road to VR, authoring more than 4,000 articles on the topic. Scott brings that seasoned insight to his reporting from major industry events across the globe.