Jaunt Raises Additional $27.8 Million in Series B Funding Round

Jaunt VR, a company dedicated to creating a platform for the production of cinematic virtual reality content, today announced that it has closed a series B funding round, raising $27.8 million, led by Highland Capital Partners with participation by...

Virtual Reality Netflix Prototype for Oculus Rift Built in Less Than 24 Hours During Company’s Hackathon

Netflix Hack Day is a recurring event at the popular video-streaming company where employees spend 24 hours building cool experiments for the platform. One such experiment is 'Oculix' a virtual reality version of Netflix which supports the Oculus Rift...

$227,000 Worth of Oculus Rift DK2s Sold on Ebay Despite Oculus VR Prohibiting Resales

As with any free-market system, the law of supply and demand will drive prices up when supply is short and demand is high. The Oculus Rift DK2 is a hot commodity, and even with the company pumping out the...

Immersion-Vrelia Aims 120 Degree ‘Pro Blue Sky’ VR Headset Toward the Commercial Entertainment Sector

While the Oculus Rift is poised to invade the homes of gamers, we're increasingly seeing the DK1 and DK2 used in promotional 'out-of-home' venues. Immersion-Vrelia have announced a new division dedicated to developing a VR headset designed for out-of-home...

Preliminary Oculus Rift DK2 Support Comes to Second Life and OpenSim

David Rowe, the developer behind the unofficial CtrlAltStudio Viewer for Second Life and Open Sim, has released a preliminary build to give Oculus Rift DK2 users their first glimpse into the popular virtual world. David Rowe developed the first unofficial...

Oculus on Unconfirmed VR Input Device: “You’ll Probably Hear More About It [at Connect]…”

While there was lots of great info to come out of our Gamecom 2014 interview with Oculus VR, perhaps the most telling bit was the way the Oculus founder Palmer Luckey answered the question about an unconfirmed VR input...

Gamescom 2014: Morpheus Interview – Sony Had Prototypes Earlier Than You’d Expect

At Gamescom 2014, Road to VR Editor Paul James got to sit down with Anton Mikhailov who works in Sony's 'Magic Lab', an R&D division tasked with creating innovative experiences for PlayStation. Mikhailov revealed that the company has had prototypes...

Gamescom 2014: Oculus VR Interview – Oculus Connect, DK2 Launch, and Smash Bros. Rivalry

Oculus VR are, arguably, the most exciting company in the tech industry right now. In the 12 months since I last met Palmer Luckey (Founder) and Nate Mitchell (VP of Product) at Gamescom, their business has exploded. Facebook's acquisition has...

The ‘Birdly’ Experience: Earning My Wings in Virtual Reality

"The air up there in the clouds is very pure and fine, bracing and delicious. And why shouldn't it be? —it is the same the angels breathe." – Mark Twain, Roughing It, Chapter XXII, 1886 In my mind, I'm a free...

News Bits: John Carmack Apparently Offers to Port Minecraft to VR for Notch

Following the recent news that Minecraft (2011) creator Markus "Notch" Persson was "officially over" the Facebook/Oculus acquisition, Oculus VR CTO John Carmack appears to have offered to port the game to VR. @notch @brendaniribe say the word, ship the source,...