Images published by known Microsoft leaker ‘WalkingCat’ have revealed a new VR headset sporting the HP logo, which looks very similar to the company’s previously revelead G2 Windows VR headset teased back in March.

First announced as a collaboration between HP, Valve, and Microsoft, the new G2 is said to be a “more immersive, comfortable and compatible VR experience,” an HP spokesperson told Road to VR in late March.

At the time, we hadn’t seen more than a shrouded image of G2. If the image below can be believed though, we have a bit more information on our hands as to what the G2 may actually entail.

The apparent HP headset appears to have four camera sensors, two front-facing, and two on the sides, which would hypothetically allow for a wider controller tracking volume. As Microsoft is known to be a collaborator on the headset, we expect the G2 will be a Windows VR headset; it would be the first among Windows VR headsets to use more than two cameras for tracking.

Image courtesy WalkingCat

A physical IPD slider can also be seen in the lower left-hand corner of the headset, something HP’s Reverb headset didn’t have when it finally launched in 2019.

The headset also appears to use two very Oculus Touch-like motion controllers, which are seemingly more ergonomic than the ones previously bundled with Windows MR headsets; the button placement suggests its offers input parity with Touch and HTC Vive Cosmos.

Windows MR controllers were largely maligned for poor tracking and flawed ergonomics when the first set of headsets launched in late 2017, so seeing a more refined design could be a smart step forward, should the images be believed.

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Image courtesy WalkingCat

WalkingCat has a history of authentic leaks, including some of the first photos of HoloLens 2 before it was revealed. That said, the photos may also be unofficial renders that could be no more than educated guesses at what HP has up their sleeves. We don’t have independent confirmation so we’re taking this as a rumor for now.

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Well before the first modern XR products hit the market, Scott recognized the potential of the technology and set out to understand and document its growth. He has been professionally reporting on the space for nearly a decade as Editor at Road to VR, authoring more than 4,000 articles on the topic. Scott brings that seasoned insight to his reporting from major industry events across the globe.