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Road to VR
PC VR
Quest
PSVR
Vision Pro
XR Industry
Design & Dev
Guest Articles
Newsletter
Reviews
Hardware
Games & Software
VR Development
VR Development
Crytek-Incubated ‘VR First’ Program to Double Number of Academic VR/AR Labs in 2017
Scott Hayden
-
Apr 13, 2017
6
‘COMPOUND’ Demo Hits SteamVR, Puts You in a VR World of Lovingly Detailed Retro Graphics
Paul James
-
Apr 7, 2017
35
Oculus CTO: Improved Gear VR Visuals Part of a “brand new Oculus runtime system,” Details Improvements
Ben Lang
-
Apr 1, 2017
0
TouchSense Force Plugin Aims to Help VR Game Devs Make Better Haptics, Faster
Ben Lang
-
Mar 31, 2017
3
MixCast VR Studio Helps Devs Add Mixed Reality Capture Features to VR Games
Dominic Brennan
-
Mar 30, 2017
1
How to Use the HTC Vive Tracker Without a Vive Headset
Road to VR
-
Mar 29, 2017
55
London VR Dev Meetup Returns April 3rd with Holographic Streaming, New 3D Sound System, and VR Review Club
Road to VR
-
Mar 23, 2017
2
‘Lone Echo’ Developer Shows Impressive Procedural Hand-posing System for VR
Dominic Brennan
-
Mar 16, 2017
18
NVIDIA GTC VR Content Showcase to Award $30k in Cash & Prizes to Non-gaming Applications
Ben Lang
-
Mar 6, 2017
0
Epic Games Shows You How to Create Your First ‘Robo Recall’ Mod
Paul James
-
Mar 2, 2017
4
Sony to Show Procedural Animation System at GDC, Making NPCs More Believable in VR
Paul James
-
Feb 27, 2017
3
AR Specialist Zappar Nets $3.75m in Funding, Aims to “Democratize Augmented Reality”
Dominic Brennan
-
Feb 23, 2017
2
Valve to Sell Base Stations Directly, Lower Barrier to SteamVR Tracking Development
Ben Lang
-
Feb 21, 2017
25
Watch: ‘LogiX’ is an Impressive Multi-User Visual Programming Interface for VR
Paul James
-
Feb 19, 2017
6
Beaming the ‘Matrix’ into Your Eyes: Otoy CEO on the Future of Real-time Lightfield Rendering
Kent Bye
-
Feb 17, 2017
13
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