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Road to VR
PC VR
Quest
PSVR
Vision Pro
XR Industry
Design & Dev
Series: Inside XR Design
Series: Insights & Artwork
Guest Articles
Newsletter
Reviews
Hardware
Games & Software
VR Design
VR Design
VIVE X Startup Mindesk Secures $900K to Create VR Multiuser Design Software
Scott Hayden
-
Mar 11, 2019
1
Oculus Brings More Lifelike Sound Propagation to Audio SDK 1.34
Scott Hayden
-
Feb 7, 2019
8
Microsoft Releases ‘Maquette’ on Steam, a VR Tool for Spatial Ideation and Design
Ben Lang
-
Jan 16, 2019
19
This Prototype World-scale VR Game is the Size of a Football Field
Ben Lang
-
Oct 16, 2018
12
Designing ‘Virtual Virtual Reality’, One of Mobile VR’s Most Immersive Games Yet
Road to VR
-
Jun 19, 2018
48
Exclusive: Validating an Experimental Shortcut Interface with Flaming Arrows & Paper Planes
Road to VR
-
Jun 8, 2018
7
INT Announces 2,228 PPI High Pixel Density AMOLED for VR Headsets
Scott Hayden
-
May 11, 2018
81
Exclusive: Designing Single-handed Shortcuts for VR & AR
Road to VR
-
May 10, 2018
11
Oculus Opens Applications for 2018 Launch Pad Mentorship Program
Scott Hayden
-
Apr 25, 2018
6
Cloudhead Games – Lessons Learned From Five Years of VR Locomotion Experiments
Road to VR
-
Apr 17, 2018
29
Developer Creates Scan of Apartment to Work Inside of VR for 30 Days
Scott Hayden
-
Apr 13, 2018
17
7 Lessons ‘Sea of Thieves’ Can Teach Us About Great VR Game Design
Ben Lang
-
Mar 21, 2018
59
Exclusive: Scaffolding in VR – Interaction Design for Easy & Intuitive Building
Road to VR
-
Mar 18, 2018
16
Exclusive: Designing ‘Lone Echo’ & ‘Echo Arena’s’ Virtual Touchscreen Interfaces
Road to VR
-
Mar 16, 2018
10
Lead FX Artist on ‘ARKTIKA.1’ Shares Strategies for Great Effects in VR
Road to VR
-
Feb 22, 2018
5
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