PC VR
Quest
PSVR
Vision Pro
XR Industry
Design & Dev
Series: Inside XR Design
Series: Insights & Artwork
Guest Articles
Newsletter
Reviews
Hardware
Games & Software
Search
About/Contact
Advertise
Sign in
Welcome! Log into your account
your username
your password
Forgot your password? Get help
Password recovery
Recover your password
your email
A password will be e-mailed to you.
Road to VR
PC VR
Quest
PSVR
Vision Pro
XR Industry
Design & Dev
Series: Inside XR Design
Series: Insights & Artwork
Guest Articles
Newsletter
Reviews
Hardware
Games & Software
VR Design
VR Design
Five Universal Tasks of 3D User Interfaces with Doug Bowman
Kent Bye
-
Sep 23, 2016
0
VR Design Best Practices with Google VR’s Alex Faaborg
Kent Bye
-
Aug 22, 2016
1
Prototype VR Robot Fighter Reminds us of ‘Pacific Rim’ in the Best Possible Way
Paul James
-
Aug 13, 2016
3
Exploring Methods for Conveying Object Weight in Virtual Reality
Road to VR
-
Jul 25, 2016
1
Immersive Game Design Lessons from ‘Pokémon Go’
Kent Bye
-
Jul 22, 2016
5
Designing a VR Experience for Streaming Spectators on VREAL
Kent Bye
-
Jul 20, 2016
1
In Search of the Pyjama People: VR’s New Wave of Bedroom Coders
Matthew Magee
-
Jul 12, 2016
6
IBM’s Interactive Media CTO on Using Watson for Game Design, Interactive Narratives, & Conversational Interfaces
Kent Bye
-
Jun 28, 2016
1
Applying Cognitive Science Research to Virtual Reality User Experiences
Kent Bye
-
Jun 21, 2016
1
The Fearless Creativity of ‘Lucid Trips’ is Exactly What VR Needs to Thrive
Ben Lang
-
May 30, 2016
20
Oculus Sample Framework Provides Valuable Guidance in VR Design
Scott Hayden
-
Mar 10, 2016
1
XEODesign’s Nicole Lazzaro on Design Leadership in VR
Kent Bye
-
Feb 27, 2016
0
Jesse Schell on the Art of Game Design in VR
Kent Bye
-
Feb 24, 2016
0
NVIDIA ‘DesignWorks VR’ to Harness Virtual Reality for Real World Design
Paul James
-
Aug 11, 2015
0
1
...
4
5
6
Page 6 of 6