Sony Morpheus
New Sony Project Morpheus Video Highlights New Specs, Features and Design
Last night, Sony's Shuhei Yoshida, President of Sony's Worldwide Studios for Sony Computer Entertainment Inc., proudly announced that their Playstation 4 VR Headset Project Morpheus was coming to market in the second half of 2016. In the mean time, they revealed...
New Project Morpheus Images – Early Shots of the Latest VR Tech Demo
Sony has revealed the specs for the latest version of their VR headset, Project Morpheus - 120Hz, 1080p low persistence with 18ms latency. These details shared a few moments ago at Sony's special Project Morpheus event.
The presentation was short...
Project Morpheus GDC 2015 Media Event Liveblog @ 3pm PST
This afternoon, Sony is hosting press during GDC 2015 to talk Morpheus, the company's PS4 VR headset that was revealed one year ago at this very show. At 3pm PST we'll have liveblog coverage of the event.
There aren't many...
Sony to Discuss “Unique social experiences possible only with Project Morpheus” and More at GDC
Sony is bringing back Project Morpheus to this year's Game Developers Conference (GDC) in San Francisco, now with updated information on the VR headset that promises to expound new applications for the VR side of their PlayStation ecosystem.
See Also: Sony Morpheus...
News Bits: Sony ‘Virtual Reality – A New Era for Games’ Panel at PlayStation Experience (video)
At Sony's PlayStation Experience event earlier this month, the company brought together four prominent folks from the game industry to chat about the future of virtual reality and Sony's 'Project Morpheus' VR headset for the PS4.
Earlier this year, Sony...
Sony Morpheus Development – ‘Vanguard V’ Dev Shares Perspective
With the Gear VR and Oculus Rift 'Crescent Bay' prototype currently in the spotlight, it shouldn't be forgotten that Sony's PS4 VR headset, Project Morpheus, is still brewing in the background. Development kits are out in the wild and work has...
VRTGO 2014: Sony CEE – ‘Rebooting Game Design for Virtual Reality’, Live Blog @15:30 GMT
For developers who have predominantly worked in traditional screen-based game development, moving into development for VR titles can be a journey full of surprises, requiring new ways of approaching existing gameplay conceits and presenting many fresh opportunities for interaction...
VRTGO 2014: RSI – ‘Supporting VR in Star Citizen’, Live Blog @14:00 GMT
Star Citizen is of course the space combat game funded by a hugely successful crowdfunding campaign, which has pledged support for the Oculus Rift.
With VR still a developing technology, many games may opt to support VR rather than build...
VRTGO 2014: CCP Games – ‘EVE: Valkyrie – The Making of a Cross-platform VR Exclusive’, Live...
EVE: Valkyrie is a VR-exclusive, fast-paced space dog-fighting game from EVE: Online creators CCP Games. As one of the first games to showcase the incredible possibilities of VR technology in games, EVE: Valkyrie has played a pivotal role in...
Sony Patent Shows Method of Automatic IPD Measurement for VR Headset
With Samsung rumored to be revealing their 'Gear VR' device later today, we went digging through the company's patent portfolio to see what information we might be able to glean. We stumbled upon a patent that caught our attention...
Gamescom 2014: Morpheus Interview – Sony Had Prototypes Earlier Than You’d Expect
At Gamescom 2014, Road to VR Editor Paul James got to sit down with Anton Mikhailov who works in Sony's 'Magic Lab', an R&D division tasked with creating innovative experiences for PlayStation. Mikhailov revealed that the company has had prototypes...
Gamescom 2014 – Oculus Talk Connect, War Thunder on Morpheus and Great New VR Games
"Time is an illusion, lunchtime doubly so," Douglas Adams once wrote, and it's a fitting way to summarize how fast the last 12 months have felt since I was at Gamescom in 2013. Visiting the biggest games show in...
Gamescom 2014: Sony Shows War Thunder Running with Project Morpheus and HOTAS Support
At a Sony press event today during Gamescom 2014, the company showed the flight combat game War Thunder running on Sony's VR headset, Project Morpheus, and with a 'HOTAS' joystick accessory.
War Thunder has had support for the Oculus Rift...
Rev VR Podcast (Ep.67): Interview with the Sony Project Morpheus Team at E3 2014
I had some time on the last day of E3 2014 to hang out with Anton Mikhailov and Jeff Stafford, members of the Sony Project Morpheus team. They were wrapping up their final demos and wanted me to come...
E3 2014: Sony, Oculus, and Valve are Working Together To Make Great Virtual Reality
One of the defining and ingratiating aspects of Oculus VR as a company is their openness in sharing their progress and gathering knowledge from places other than their own offices. Their engagement with the community and their willingness to...


















