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Sony Supporting but Not Funding “Non-gaming content” for Morpheus, Says Yoshida

Shuhei Yoshida, President of Sony’s Worldwide Studios, recently revealed that Sony won’t be producing or funding any first-party “non-gaming content” for Project Morpheus.

Shuhei Yoshida reveals Sony Morpheus to the world at GDC 2014

In a recent interview with GamesIndustry.biz, Yoshida revealed his thoughts on 360 videos, and their place within the Project Morpheus platform.

When asked whether Sony will be producing any premium content outside the realm of gaming for Morpheus themselves, Yoshida replied that Sony wants to “make sure we are providing enough technical support for [third parties to publish content] but we don’t feel the need to make non-gaming content by ourselves or fund them.”

According to Yoshida, third-party studios like VRSE, known for their VR videos like Clouds Over Sidrawill be responsible for generating Morpheus’ non-gaming content.

“I want companies like VRSE to be able to recoup from as many platforms as possible, and that’s their business plan as well,” said Yoshida. “We just want to make sure that their content and other companies content works really really well on Morpheus.”

Whether “non-gaming content” for Yoshida also entails story-driven experiences like Oculus Story Studios’ Henry, a real-time made-for-VR short that will be available on Oculus’ consumer version Rift, is still unclear at this time.

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