One year on from Project Morpheus’ reveal at GDC 2104, Shuhei Yoshida just unveiled the newest prototype – now sporting some significant upgrades.

With a 1080p OLED panel capable of low persistence it, those aspects match Oculus’ DK2 which shipped last year. The kicker? The Panel runs at 120Hz, compared with the DK2’s 75Hz.

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Yoshida also revealed that the system will finally ship to retail in the first half of 2016, Quarter 2 to be precise.

Elsewhere, Yoshida proudly announced the tech teams at Sony had managed to reduce latency on the headset (presumably overall motion to photons) to 18ms “..less than half of the first prototype.”

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This story is breaking – we’ll bring you more soon.

 

 

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Based in the UK, Paul has been immersed in interactive entertainment for the best part of 27 years and has followed advances in gaming with a passionate fervour. His obsession with graphical fidelity over the years has had him branded a ‘graphics whore’ (which he views as the highest compliment) more than once and he holds a particular candle for the dream of the ultimate immersive gaming experience. Having followed and been disappointed by the original VR explosion of the 90s, he then founded RiftVR.com to follow the new and exciting prospect of the rebirth of VR in products like the Oculus Rift. Paul joined forces with Ben to help build the new Road to VR in preparation for what he sees as VR’s coming of age over the next few years.