We didn’t know we were getting a ‘Part One’ when Survios released their long-awaited horror-shooter Alien: Rogue Incursion (2024) last week, but now we know why. No, you’re not getting half of the game when you buy it, but rather a promise that more is yet to come.

At launch last week on PC VR and PSVR 2, many were confused what the newly applied ‘Part One’ labeling could mean. Are we actually getting a full game here? Is it being sliced into episodes?

In our full review, we noted the eight-hour experience is very much a full game, which we gave a solid [7/10] for its immersive environments and pulse-raising encounters with raptor-like packs of Xenomorphs, which were dampened somewhat by enemy repetition and its punishing save system.

Now Survios has responded in a post on X, stating it didn’t mean to cause confusion with the ‘Part One’ label, and that it shouldn’t be misconstrued as the studio artificially doling out pieces of the game. While it the standalone adventure does end on a cliffhanger, it’s only part one of a two-part story.

To boot, Part Two is already in development, Survios confirmed last week, which is said to include “deadlier enemies and more difficult challenges.” Music to our ears.

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Meanwhile, we’re waiting to see just how the Quest release fares when it arrives on Quest 3/3S on February 13th, 2025. As we noted in the review, the game features dynamically loading levels, detailed textures and a ton of physics-based interactions, which is probably part of the reason the studio delayed the Quest release in the first place.

You can read the full statement below:

To our valued community,

We have recently received a lot of feedback about the inclusion of “Part One” in Alien: Rogue Incursion’s opening moments, within the achievement/trophy list, and store pages.

Never did we intend to mislead or cause confusion about what this game is, and we now understand how the addition of “Part One” could be interpreted.

Part One is a standalone adventure which ends with a cliffhanger, and we wanted fans to know that there would be more on the horizon, so we decided to confirm Part Two alongside the launch. The entire team at Survios are fans of the Alien universe, and cannot wait to tell more stories about Zula, Davis, and others.

While we have nothing to announce about Part Two, beyond that it is actively in development, we promise to share more exciting updates at a later date.

We appreciate the excitement and passion you have shown towards Alien: Rogue Incursion, and hope that you enjoy exploring Purdan and Castor’s Cradle as much as we enjoyed creating it.

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Well before the first modern XR products hit the market, Scott recognized the potential of the technology and set out to understand and document its growth. He has been professionally reporting on the space for nearly a decade as Editor at Road to VR, authoring more than 4,000 articles on the topic. Scott brings that seasoned insight to his reporting from major industry events across the globe.
  • Bluphoenicks

    Survios always fucks up somehow – they've never hit a home run regardless of what some fanboys might say

  • Andrey

    Wow, this is REALLY hypocritical behaviour, RtVR. Just the other day, December 17th, another game based on the famous IP was "released" (well, "fully" released with it's 1.0 version), and it's developers also have done the very same thing by the name, but with much worse effect in reality. And many other VR-related sites already have done their (re)reviews of this "full version" and were very disappointed because of many reasons, including this one too. But not you.

    So, what I am talking about exactly? UNIVRS, japanese developers of anime-related games, released version 1.0 of their Attack of Titan game. But the most interesting part, that they've decided to split the game in parts too, and initial Early Access version was called "Part 1" while this shiny new "version 1.0" is "Part 2". And – drumrolls please! – no matter if you've bought the game in EA, you still need to purchase "Part 2" separately for 12$)))0)0

    You think that's all? They've promised COOP waaaay before the release of EA and they've added it (though it was not working on rerelease, lol). But!… It's behind the "paywall" and if you bought EA version, you won't be able to play in COOP without purchasing the chapter 2))0)

    Finally, icing on the cake – the amount (and quality) of "new" content. They've added TWO additional chapters and each chapter have 3 and 1 missions accordingly. In the EA version of the game there were 10 missions in the same two chapters, so for almost 3 times the price you get more than two times less of content))0

    What a deal! Right?!

    Right?…

    So a studio literally scammed hundreds, probably thousands of players (go read all the last reviews on Meta store) who like this pretty famous IP, yet noone seems to care.

    Why there is no article about this game and this whole situation? Why did you let this slide? Is it normal and completely not a "shady practice"? I am truly disappointed, because it seems you support this kind of behaviour and try to ignore it instead of sheding light on the problem.