Sword & Sorcery VR Adventure ‘Witching Tower’ Gets October Launch Date, Trailer Here

12

Witching Tower, an upcoming action-adventure game that promises to be heavy on sword and sorcery, is headed to HTC Vive, Oculus Rift, and Windows VR headsets next month.

Created by Daily Magic Productions, a studio behind many puzzle, RPG and hidden object games for PC and mobile, Witching Tower is slated to land on Steam, the Oculus Store, and Viveport on October 4th, 2018.

The game is said to feature puzzle solving, bow shooting, sword melee combat, and grabbing and throwing objects. The variety of weapons also includes an enchanted lasso, magic vision, and the protagonist’s ability to control the undead.

If the early gameplay footage tells us anything, there’s sure to be some impressive gadgets and massive dungeons to explore as you battle against armor-clad skeletons.

Here’s Daily Magic’s store description of Witching Tower:

Six years ago, the Kingdom of Nemean fought a losing war against an invading empire. All seemed lost—and then a wave of sickness and undeath swept out from a tower at the heart of the Nemean capital. Skeleton soldiers fought the invaders back, but they didn’t stop there. Death and the undeath swept through the kingdom.

The pall of fear and pain that fell over the world only strengthened the undead and their creator, the Queen of the Witching Tower.

The player takes the role of Anna, a girl with a mysterious connection with the undead. For years, she’s been hunted by the Queen. Now Anna has been dragged in chains to the peak of the tower. With the help of some ghostly allies, she must break free, learn about her special connection to the undead, and face her nemesis, the Queen.

Witching Tower is also said to support PlayStation VR, although it’s unclear at this time when the PSVR version will launch.

SEE ALSO
Meta Would Happily do the “heavy lifting” to Get AirPlay on Quest, if Apple is Game

This article may contain affiliate links. If you click an affiliate link and buy a product we may receive a small commission which helps support the publication. See here for more information.


Well before the first modern XR products hit the market, Scott recognized the potential of the technology and set out to understand and document its growth. He has been professionally reporting on the space for nearly a decade as Editor at Road to VR, authoring more than 4,000 articles on the topic. Scott brings that seasoned insight to his reporting from major industry events across the globe.
  • Nosfar

    This looks good ,count me hyped

  • sfmike

    Looks great!

  • nasprin

    If there is one thing I am still waiting for in VR, it’s a good RPG with sword/magic combat. Lets hope this is the one.

  • Net Shaman

    Yeah , me too i’ m waiting for this , but what i want is an Overlord style RPG where you are the vilain ^^

  • Gato Satanista

    The combat already looks better than skyrim

    • impurekind

      Everything about the game looks better than in Skyrim VR from what I can see. That game, outside of it being cool to have such a big “AAA” game for VR, was clearly just chucked onto VR systems with no genuine attempt to bring it up to date and really take advantage of everything that makes VR so great and works best in VR, especially in terms of the visuals and presentation.

      • Wayne Hinkel

        Agree with everything you say. However, what makes the Steam VR versions of Skyrim and Fallout 4 outstanding is the ability to mod them, using many of the mods designed for the pancake versions. Sure would be nice if we could get a mod-able AAA game that was tailor made for VR!

  • HybridEnergy

    Looks interesting. Has a bit of the The SoulKeeper VR vibe though.

    • impurekind

      Yeah, I’m fine with there being an option to play as a female, but more gamers are male (certainly in the area of more hardcore gaming like VR), and it’s just daft to play to only the modern “female power” only crowd. Boys, whether people want to admit the truth to themselves or not, are just far more likely to have ideas of becoming hero and going off on a quest to save the world and the like, so it just makes most sense to generally have males as the heroes/protagonists in these kinds of games. And they’ve already got a female as the main baddie, so there’s room for a male to be the hero.

      • HybridEnergy

        Yea, maybe… but in VR it’s just annoying. Don’t mind in flat screen games, but in VR it’s weird seeing hands that are the opposite gender and hearing my “thinking” voice.

        • impurekind

          I agree. I mean, sure, have an option for people to choose to play as a female if that’s what they want (maybe they actually are female), but absolutely have a male avatar basically as a matter of standard. Anything else, particularly in first person VR, is just silly imo.

  • impurekind

    Looks potentially really good.