Acting takes time, courage and a lifelong dedication that very few possess, and even less can do well. But as VR styles itself as an ‘experience machine’, it was inevitable that a program like Theatre VR would come along, a multi-player acting app that’s been seemingly ripped from the pages of Neal Stephenson’s novel The Diamond Age (1995).

The creators behind Theatre VR say the program will allow you to experience what it is like to be an actor. Giving you the choice of which play and role to engage in, you’re fed your lines and given the opportunity to interact with either AI-driven or real players.

Like in The Diamond Age from influential sci-fi author Neal Stephenson—who coincidentally is the Chief Futurist at mysterious AR startup Magic Leap—AI isn’t sufficiently convincing enough for users in virtual experiences, so troupes of actors play out the roles of NPCs to make the story more flexible and realistic.

SEE ALSO
New Quest Game from 'Job Simulator' Studio Surprise-launches This Week, Built Entirely Around Hand-tracking

The creators have made a functional demo that includes the last Hamlet scene—a fencing match between Hamlet and Laertes as they duel in front of Hamlet’s cousin, King Claudius, and Queen Gertrude. The demo, shown in the trailer above, represents six months of development, but the studio says plans are much more extensive, including a way to “connect to the audience.”

While still in prototyping, the studio says there are still a few months remaining until Theatre VR’s release. The creators haven’t shared a specific target platform yet, but it appears to have been designed for Steam VR headsets like HTC Vive, Oculus Rift and the soon to arrive Windows “Mixed Reality” VR headsets—just enough time for me to practice my ‘Original Pronunciation’ so Shakespeare’s plays actually rhyme correctly.

Newsletter graphic

This article may contain affiliate links. If you click an affiliate link and buy a product we may receive a small commission which helps support the publication. More information.


Well before the first modern XR products hit the market, Scott recognized the potential of the technology and set out to understand and document its growth. He has been professionally reporting on the space for nearly a decade as Editor at Road to VR, authoring more than 4,000 articles on the topic. Scott brings that seasoned insight to his reporting from major industry events across the globe.
  • Mac

    Cool, I’d like to see more. I could see this working as a multiplayer experience as well.

  • bluesatoshi

    In case anyone actually wants to try learning OP: http://originalpronunciation.com/learning-op/

  • Foreign Devil

    interesting concept

  • My boss had a similar idea some times ago. Glad that someone has developed it