Virtual Architectural Visualisation is one of many non-gaming applications for virtual reality, and one that’s seeing growth.

UE4Arch is a company dedicated to creating and selling hyper-realistic virtual creations that can be experienced in virtual reality. The company works in Unreal Engine 4, the cutting-edge 3D engine from Epic, which allows 3D artists to render with frightening precision and realism. The engine also provides ‘out of the box’ support for the Oculus Rift and Project Morpheus VR headsets.

See Also: Epic Games Offering up Cash from $5 Million Fund to ‘Anyone Making Cool Things with UE4′

The company just released a video and download for their latest project, a virtual re-creation of Venice in UE4 that is compatible with the Oculus Rift DK2 and it’s extremely impressive. One word of warning though, this is a demanding demo – so if you’re having trouble maintaining a good frame rate, consider grabbing the low poly version.

You can find both high and lower quality versions for download on UE4Arch’s blog here.

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Based in the UK, Paul has been immersed in interactive entertainment for the best part of 27 years and has followed advances in gaming with a passionate fervour. His obsession with graphical fidelity over the years has had him branded a ‘graphics whore’ (which he views as the highest compliment) more than once and he holds a particular candle for the dream of the ultimate immersive gaming experience. Having followed and been disappointed by the original VR explosion of the 90s, he then founded RiftVR.com to follow the new and exciting prospect of the rebirth of VR in products like the Oculus Rift. Paul joined forces with Ben to help build the new Road to VR in preparation for what he sees as VR’s coming of age over the next few years.