The official HTC Vive Twitter account has posted a reminder of their public invitation to anyone looking for a Vive Pro demo, with a “daily open house” from 4–6pm through Thursday at the Wynn’s Alsace Ballroom. The Vive Pro was first revealed to press at the Wynn on Monday; check out our hands-on first impressions here.

With various improvements to the standard Vive design including a higher resolution display, reworked ergonomics, and dual front-facing cameras, the Vive Pro is certainly worth a try, if you happen to be near the event.

If you swing by HTC’s Vive Pro open house you’ll be able to try the headset without a badge to CES. If you happen to also be attending the show (and have a badge), VR can be found all across the CES showfloor. Although not every demo station at CES features a Vive Pro, there are several booths with the new hardware. A post on the official Vive blog highlights what’s on offer, including Nvidia, who are “showcasing their Holodeck content with an automotive partner, powered by Vive Pro,” and in their demo bays in the GeForce Gaming Zone. Dassault Systèmes, the company behind many industrial CAD software apps, are also showing their ‘3DEXPERIENCE’ platform on the Vive Pro.

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The trial version of Microsoft’s Monster Truck Madness probably had something to do with it. And certainly the original Super Mario Kart and Gran Turismo. A car nut from an early age, Dominic was always drawn to racing games above all other genres. Now a seasoned driving simulation enthusiast, and former editor of Sim Racer magazine, Dominic has followed virtual reality developments with keen interest, as cockpit-based simulation is a perfect match for the technology. Conditions could hardly be more ideal, a scientist once said. Writing about simulators lead him to Road to VR, whose broad coverage of the industry revealed the bigger picture and limitless potential of the medium. Passionate about technology and a lifelong PC gamer, Dominic suffers from the ‘tweak for days’ PC gaming condition, where he plays the same section over and over at every possible combination of visual settings to find the right balance between fidelity and performance. Based within The Fens of Lincolnshire (it’s very flat), Dominic can sometimes be found marvelling at the real world’s ‘draw distance’, wishing virtual technologies would catch up.