virtuix omni kickstarter

New Virtuix Omni gameplay videos have popped up, but first, a big congratulations to Virtuix who’s Omni Kickstarter blasted out of the gate yesterday morning and crushed its goal shortly thereafter. Now the only question left is: how high will it go?

At the time of writing (1:14AM EST), the Virtuix Omni Kickstarter has raised $460,912, more than 306% of its $150,000 goal. I’ve embedded an up-to-date widget below to keep track of the Kickstarter (it will have more accurate numbers by the time that you read this):

Omni: Move Naturally in Your Favorite Game -- Kicktraq Mini

So far there are 1,205 backers with 1,062 Omni’s ordered. Someone even snatched up the $10,000+ ‘VR Champion tier’ shortly after the Kickstarter opened:

VR CHAMPION: Thank you – you make VR possible! No Omni in the world can be enough to thank you, so we will give you two: the first made custom wooden/steel Omni, in a design of your choosing, and the first made custom injection molded Omni, in colors and branding of your choosing. These units will be signed and serial numbered starting at 00001. Full option and all-in, including an office visit and dinner with the team – it would be our honor! Includes tracking hardware and software, up to 10 pairs of shoes, and up to 5 belts. (Let us know if you need more? Shipping and handling costs separate, see FAQ)

Virtuix will be demonstrating the Omni at E3 next week.

Will the Virtuix Omni Kickstarter surpass the Oculus Rift Kickstarter’s $2.4 million? Leave your bet in the comments!

New Virtuix Omni Gameplay Footage

We saw bits and pieces of them in the Kickstarter video, but here are the full Virtuix Omni gameplay videos. You can see that the Kinect tracking still needs some work; we’re hoping that Virtuix’s own tracking solution will perform better.

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Ben is the world's most senior professional analyst solely dedicated to the XR industry, having founded Road to VR in 2011—a year before the Oculus Kickstarter sparked a resurgence that led to the modern XR landscape. He has authored more than 3,000 articles chronicling the evolution of the XR industry over more than a decade. With that unique perspective, Ben has been consistently recognized as one of the most influential voices in XR, giving keynotes and joining panel and podcast discussions at key industry events. He is a self-described "journalist and analyst, not evangelist."