Apple confirmed it’s launching VisionOS 2 on September 16th, which is coming along with a ton of previously teased features announced back at WWDC in June. Three features are listed as “coming later this year” though. Here’s what you’ll be missing come Monday.

We wrapped up the list of VisionOS 2 stuff below, however three pretty interesting features don’t have release dates yet:

Panoramic Productivity with Mac Virtual Display

This one we really hoped would come along with VisionOS 2, but we’ll just have to wait a bit longer. Later this year Apple will finally allow Mac Virtual Display for a more immersive, ultrawide screen experience, something the company says simulates two 4K displays side by side for enhanced multitasking.


It looks pretty simple too. The video above shows a UI toggle to go from ‘Normal’ to ‘Wide’ and ‘Ultrawide’ modes when using Mac Virtual Display, which could tip the scales of finally bringing Vision Pro (along with your Mac) to the coffee shop to get work done.

Spatial Videos Support for Final Cut Pro

Apple announced back at WWDC that Final Cut Pro will finally play nice with MV-HVEC videos captured by Vision Pro, iPhone 15 Pro, and now the entire iPhone 16 line thanks to support for of spatial video, photo and audio capture. At some point, Apple says you’ll be able to import and edit spatial videos in Final Cut Pro on your Mac, add “immersive titles and effects,” and then view the final product in Vision Pro.

We haven’t seen it in action yet, but if Apple is investing sufficient resources, we’re really holding out hope for a seamless editing and live viewing experience, which would be great for workflow.

SEE ALSO
Quest 3 Gets Its First Sale and It's Cheaper Than Buying Refurbished

Apple TV Sports Multiview

At some point Vision Pro is getting the Multiview feature on Vision Pro’s Apple TV app, putting it more in line with the capabilities of Apple TV 4K.

The addition of Multiview means you’ll be able to watch up to five MLS or MLB games simultaneously, with customizable layouts and the ability to switch between different game views. On the toilet.

In case you missed it, here’s a list of some headlining features coming to VisionOS 2 next week:

Coming Next Week:

  • Create Spatial Photos from 2D Images: Instantly transform existing photos into spatial photos with depth and dimension by tapping on them in your library.
  • SharePlay for Photos: On FaceTime, share and interact with spatial photos, videos, and panoramas with friends and family, allowing you to relive memories together in life-size scale.
  • Redesigned Photos App: A refreshed and organized Photos app makes it easier to find photos and featured spatial photos with a visually appealing and user-friendly layout.
  • Trim Videos at Any Scale: Trim videos from your photo library with ease, adjusting the scale to fit your preferences.
  • See Your Keyboard in Any Environment: When immersed in an Environment, your Magic Keyboard or MacBook keyboard will be recognized, allowing uninterrupted typing.
  • Cinematic Video Experience in Safari: Enjoy watching videos on a massive screen in Safari, with enhanced cinematic effects, such as screen glow and reflections.
  • Guest User Mode: Easily let friends and family try Apple Vision Pro with Guest User mode, which now saves their eye and hand data for quick setup in future sessions.
  • Look to Dictate in Messages: A new dictation method in Messages where you can simply look at the text field to start dictating.
  • AirPlay Receiver: Use AirPlay to mirror your devices to Apple Vision Pro, expanding sharing and viewing capabilities.
  • Train Support in Travel Mode: Work with multiple apps or watch shows while commuting, enjoying a massive screen in a serene virtual Environment.
Newsletter graphic

This article may contain affiliate links. If you click an affiliate link and buy a product we may receive a small commission which helps support the publication. More information.


Well before the first modern XR products hit the market, Scott recognized the potential of the technology and set out to understand and document its growth. He has been professionally reporting on the space for nearly a decade as Editor at Road to VR, authoring more than 4,000 articles on the topic. Scott brings that seasoned insight to his reporting from major industry events across the globe.
  • Shad Daffucup

    Finally, an actual use for this overpriced turd!

    • Prowl Media

      So… you've no used one yet… that's fine, it's ok to say you don't understand.

      • Shad Daffucup

        Please enlighten us with all the myriad uses of this $3000+ hunk of junk

        • Prowl Media

          So… I use it for VR 3d Modelling and sculpting. It is now my primary tool for this.
          I also use it as a 100″ Monitor extending my laptop for video editing on the go. I have actually done this on film sets.
          The obvious stuff like Movies etc. 3d films are incredible on this.
          AR Games ( let alone the standard VR stuff ) like Lego build journey, synth riders, What the golf are great. And there are a lot of upcoming games that look incredible.
          My brother is an architect and they have bought a number of them for ArchVis showing their clients.
          It’s not perfect. It’s too expensive and needs to be $999 to be come viable… perhaps using an iPhone as the brains void make it cheaper?
          I’d like to table to hot swap batteries. They should have the option of using VR controllers.
          Oh and the AR Porn is outstanding.

        • Prowl Media

          Oh and I have made about £80K using this so far. And I see it all over the place now in Visual effects work / CAD etc.
          What they need is a new paradigm for work apps. Multiple screens in front of you. 3D objects as icons etc on your desk. You could even have a document like a piece of paper or book on your desk and move notes around. It’ll come at some point.

          • Shad Daffucup

            Well yeah, that was my original point. Since that makes it actually fucking useful

          • Prowl Media

            Well that's up to the fucking developers to fucking program it and use the fucking device.

            I think you have fucking anger issues.