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I had a chance to catch up with Google VR’s Alex Faaborg at the Casual Connect conference where he talked about some of the VR design best practices, some of the early survey results from Google showing an average VR play time of 30 minutes per session, what can be learned from Pokémon Go, the differences between Tango and Daydream app design, social norms of using VR around other people, and the future of conversational interfaces.
Here’s the presentation from Google I/O on Designing for Daydream:
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Music: Fatality & Summer Trip