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Road to VR
PC VR
Quest
PSVR
Vision Pro
XR Industry
Design & Dev
Guest Articles
Newsletter
Reviews
Hardware
Games & Software
VR Input
VR Input
VirtualGrasp Aims to Finally Deliver Realistic Hand Interactions in VR
Paul James
-
Sep 11, 2016
12
Tracking Your Hands Using Flex Sensor Technology with Manus VR
Kent Bye
-
Sep 10, 2016
4
Dexta’s ‘Dextarity Interaction Engine’ Lets Devs Build Tactile VR Worlds
Paul James
-
Sep 7, 2016
7
Oculus Affirms Commitment to Gamepad Input As Touch Launch Nears, “we don’t believe gamepads are going away”
Ben Lang
-
Sep 1, 2016
176
Leap Motion’s ‘Interaction Engine’ Unlocks More Natural Human Input for VR
Paul James
-
Aug 31, 2016
7
Dexta Shows Off Latest Exoskeleton Gloves That Let You Touch VR
Paul James
-
Aug 23, 2016
23
Manus VR’s Gloves in Action Using Valve’s Lighthouse Tracking for Hands and Arms
Paul James
-
May 23, 2016
16
Dexta are Making Haptic Exoskeleton Gloves that Lets VR Push Back
Road to VR
-
May 6, 2016
9
One Year Later, Oculus and Valve Still Mum on Timeline to Open Tracking to Third-parties
Ben Lang
-
May 3, 2016
20
Multiplayer ‘Siege VR’ Prototype Highlights Solid STEM Tracking Performance
Ben Lang
-
Mar 24, 2016
14
Manus Announces VR Gloves Developer Kit Priced $250, Shipping in Q3
Paul James
-
Mar 15, 2016
12
Tactical Haptics Reactive Brush Lets You Feel Your Art on HTC Vive
Paul James
-
Mar 12, 2016
5
Tactical Haptics’ Reactive Grip Technology is Still Magical
Frank He
-
Mar 7, 2016
3
Hands On: SMI’s Gear VR Eye Tracking is Accurate, Fast and Lightweight
Scott Hayden
-
Feb 24, 2016
7
Leap Motion Launches Overhauled Hand Tracking Engine That’s Made for VR
Ben Lang
-
Feb 17, 2016
7
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