VR Thriller ‘Area of Darkness: Sentinel’ to Land on Rift, Vive & Windows VR Soon, Trailer Here

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Area of Darkness: Sentinel is an upcoming VR psychological thriller adventure that just emerged from the shadows, arriving with a pretty slick trailer that’s promising quite a stack of features.

Rematch Studios, the Karachi, Pakistan-based developers, unveiled Area of Darkness today, saying that it should be launching on Steam soon for HTC Vive, Oculus Rift, and Windows VR headsets.

Here’s the studio’s description from the game’s Steam page:

Meet intriguing characters, uncover a harrowing mystery, and fight to survive. Follow the story of Dr. Anne Evans on her journey from 1978 New York to the timeless Sentinel Islands, one of the few places in the world yet to be touched by modern civilization – an area of darkness. Set off on a breathtaking adventure to solve an ancient mystery, thousands of years in the making.

With Area of Darkness: Sentinel, Rematch Studios is aiming to deliver what they call “thrilling set pieces built from the ground up for virtual reality,” and fully voice acted, branching narrative told through the game’s characters, environments, and via collectible journal entries.

Image courtesy Rematch Studios

The studio is promising unique puzzles that you can solve “using a variety of techniques such as controller motion, item combining, physics based throwing, and environmental manipulation.”

Image courtesy Rematch Studios

There’s also slated to be some fighting involved as well, as you fend off supernatural creatures with what the studio calls its “intuitive, motion based combat system.”

There’s no exact launch date yet, although the studio took to reddit today, saying the game has been two years in the making, and that it should arrive on PC VR headsets “soon.” The game’s Steam page however lists a tentative arrival date of February 2019.

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Well before the first modern XR products hit the market, Scott recognized the potential of the technology and set out to understand and document its growth. He has been professionally reporting on the space for nearly a decade as Editor at Road to VR, authoring more than 4,000 articles on the topic. Scott brings that seasoned insight to his reporting from major industry events across the globe.