EVE: Valkyrie creators Andy Robinson and Erich Cooper chart the 15-month history of EVE: Valkyrie from a ’20% time’ project for a small group of friends in Reykjavik, Iceland to the multi-platform AAA game that has become the poster-child for VR. Learn about the challenges we faced developing for rapidly-changing platforms and under more NDAs than you can shake a stick at, and what it took to showcase the game to tens of thousands of players at events such as E3, GDC, CES and Gamescom.
Speakers:
- Andy Robinson, Co-creator and artist on the original EVE-VR prototype, CCP
- Erich Cooper, Game Designer, CCP
Road to VR Editor Paul James is live blogging the talk live from VRTGO UK 2014, updates will appear automatically below, no need to refresh.