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Waltz of the Wizard Trailer Brings the Magic to VR and Motion Controllers

Asunder developer Aldin Dynamics has been creating VR content since 2013 and they’re back, this time with an experience designed to demonstrate the magic of virtual reality by gifting your virtual self wizard’s powers.

Aldin Dynamics have now been invested in building compelling VR since the days of the DK1 and they’re early projects, like Asunder:Earthbound were not short of ambition, especially as the development community grappled with building the rules behind cinematic VR experiences.

Now, the team has unveiled a new project designed to explore a surprisingly unexplored facet of virtual reality, magical powers. Built from the ground up for both virtual reality and motion controllers, Waltz of the Wizard is a Unity powered title puts you in a medieval setting, surrounded by all manner of magical paraphernalia. The trailer shows a disembodied pair of lifelike hands mixing potions, casting magical trails in the air and generally just having a bit of a laugh with magical powers.

According to Aldin, Waltz of the Wizard is:

…designed ground-up for tracked VR input (also known as motion controllers), enabling players to use their own hands to interact with the virtual world.Whether to pick up objects, wield magical powers, use tools or interact with characters; Aldin seeks to utilize natural input and virtual reality to its fullest. The experience and its environment is designed to accommodate both room-scale and stationary gameplay modes.

Curiously, according to the title’s MadeinUnity page, the title is in development for the Oculus Rift, PlayStation VR and (somewhat mysteriously) ‘Other VR’ the HTC Valve engineered Vive. What we can say is that the experience looks fantastic fun and we want to get our hands into it right now.

Update: We spoke to Aldin and they told us that the HTC Vive is used in the trailer and that this is the only version currently confirmed.

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