The effect is more convincing than what I’ve seen from 3D TVs which is a little bit sad (for the 3D TVs) if I do say so.
Lee has done all of the work for Nintendo short of boxing up a little Wii-mote stand and some LED equipped goggles. The company could easily take this setup, which uses nothing but the components already included with every Wii, and create (or encourage third-party developers to create) some very interesting games that take advantage of this cheap-but-accurate head tracking. This is hardware, capable of some basic virtual reality, that’s already been distributed to a mainstream market. It simply isn’t being used for VR…yet. And the conclusion once again: all the pieces of the puzzle are here, someone just needs to put them together.